Patch time again!
- Gems now show up in the order you inserted them into items
- Enchanting items now has a confirm popup
- Fixed an issue where the websocket chat wasn't correctly enabled. This fix should reduce lag further.
- Fixed bug where having too many logged fights would cause a bunch of lag
- Fixed bug where disenchanting items would not restore empty gem slots in the item
- Improved transactional code to avoid race conditions in PK and trade code
- Added admin tool for handling donations (basically makes it easier for me to hand out credits after a donation and should reduce the delay between donating and receiving credits)
Added a second "transparency report" available over here
The game has been reset!
The game is now hosted on the new beast of a server "Frejhost 2" and should run way smoother :)
Changed behaviour of shadow/myth fire and hammers so the monster decrease is based on your dex/wis if lower than the enemy's, kind of like how Malachite and Bloodrocks work
- Added support for clicking equipped items for quick examine
- Moved "unequip all" button to under the other buttons